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The Application: At low and part throttle the effect of right thrust is minimal. Here's where the compromise comes in. We set the right thrust to straighten out a full-power takeoff climb and accept the small, unwanted influence it has at cruise.

    In the glide the right thrust has practically no effect, so it's no problem. Assuming that the airplane is trimmed to glide in a straight line in calm air, the job of right thrust is to preserve that straight flight path under full power.

    That's all there is to it. Typically, the right-thrust adjustment determines how straight the airplane climbs after takeoff. Good landing-gear setup will reduce the steering workload until the student gets a model in the air. The landing-gear discussion comes later.

    Let's adjust the right thrust. As you read a bit ago, the requirement is for the model to go straight in the glide with the engine idling and at full throttle in a takeoff climb. For now let's assume the airplane glides without turning since it was trimmed for straight and level flight at cruise power. (In the next installment we will discuss making the model fly straight at all airspeeds.)

    What we really need to do is adjust the engine right thrust so it adds the right amount of correction for "engine torque" during climb. Engine torque makes the airplane turn left. The word "torque" is a misnomer, but it is a convenient catchall.

The Right-Thrust Test: To start with, let's make sure the model is trimmed to fly nice and straight at cruise power. Next, I like to set the airplane up so it is pointed straight away from me and headed either directly into the wind or directly downwind. You don't want to do this lined up with a crosswind because the sideward wind drift hides the turn for which you are looking.

    Now that you are lined up, add full throttle and smoothly pull up into a climb, at the same angle as your steepest post-takeoff climb. We typically climb into the wind, but doing this downwind also works, and it allows you to pick the direction so you don't have to fly over the pits or the safety line at the field.

    You don't want to climb so steeply that the model is stalling, but you do want to climb as steeply as your horsepower will permit. The airplane will lose airspeed during the climb, and it may become more easily influenced as the flying surfaces lose some of their control power. In all likelihood the model will start to turn.

    If the airplane deviates to the left, you will have to add more right thrust. On the next flight retrim for straight and level flight (probably just a click of rudder) and repeat the test until the model climbs straight.

    If the airplane has too much right-thrust, it will deviate to the right in the climb. That doesn't happen often.

    If the right thrust is close to correct, and if there is enough wind to make the model bounce around, you may have to repeat the test a couple times to be sure of which direction the airplane is turning. That usually means you are getting close.

    It is best to adjust the right-thrust angle one degree at a time and repeat the process. Most airplanes have, or at least need, 2°-3° of right-thrust, although a rare few need much more.

Right-Thrust Measurement: The easiest way I have found to determine the right-thrust angle is to measure the distance from each propeller tip to the tail post. With a 12-inch propeller the difference between the two measurements will be 3/16 inch for every degree of right-thrust. Three degrees of right-thrust works out to 9/16 inch difference between the two measurements from the tail post. With a 16-inch propeller this ratio works out to 1/4 inch per degree.

    You might have to readjust the right thrust a time or two, but if you start with it adjusted as the kit recommends, you should have to make only a fine adjustment or two. Many kits and ARFs may not make how much right thrust is recommended entirely clear, but if you can't find anything on the plans or in the instructions, start with 21/2° or so.

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