From the Central Indiana Aeromodelers newsletter, New Palestine, Indiana
Covering Model Structures with Tissue
by Robert Natch, SAM Chapter 8, Pacific
Northwest
There are a variety of tissue products available for
covering model aircraft. They generally fall into
one of two categories: domestic or Japanese.
Excellent results can be obtained utilizing domestic
tissue and it is available in a rainbow of colors.
However, it is usually made with more coarsely
ground pulp and is heavier than oriental tissue.
Perhaps the best known of these is Esaki, a standard
for many years. It’s currently available in basic
colors and they don’t run when wet. It’s light and
relatively strong and available from a number of
different sources one may identify as “Esaki Tissue”
on the Internet. Esaki is suitable for any size and
type of aircraft from Peanut Scale to “B” size gas
models when properly applied and finished.
There are even lighter materials available that are
used by individuals specializing in indoor and small
rubber-powered Scale models. Gampi tissue and
condenser paper are two such products, both
available from Internet sources. Gampi is handled
much like Esaki. The advantage with condenser paper
is that it does not pass air, (unlike the author of
this article), and therefore does not require any
weighty coating.
The following tools are essential:
1. New double-edge razor blades. (These become dull
quickly when trimming tissue.)
2. A good, sharp pair of scissors.
3. A sanding block with 220-grit aluminum oxide
paper attached.
4. Various grades of aluminum oxide paper—220 grit
and finer.
5. A hobby knife with #11 blade.
6. A round, pointed, synthetic artist’s brush. About
size eight.
7. A flat, synthetic artist’s brush about one inch
in size.
8. A spray bottle that delivers a fine mist of
water.
Materials Required:
1. Tissue
2. Rubbing alcohol and/or water.
3. Non-tautening dope and compatible thinner,
preferably nitrate.
4. Fuel proofer if using glow engines.
No covering job is better than the preparation of
the airframe underneath. Once the basic structure is
complete, considerable time should be spent with
sandpaper and sanding blocks to contour, remove
pumps, sawyer’ s marks, rough edges, excess glue,
fuzzies, and the like. If the airframe has a round
fuselage, sand scallops between the stringers. It’s
surprising how covering will accentuate any defects
underneath.
Once the structure is smooth, it’s time to apply the
adhesive. On smaller aircraft the dope can best be
applied with the round brush. Use both of them on
larger frames. It is important that every part of
the structure that comes in contact with the
covering be doped. If not, those balsa areas not
sealed will absorb the dope applied over the tissue
and will cause an unwanted blotchy effect.
Modelers use two kinds of dope: butyrate and
nitrate. Up until the time Ray Arden introduced the
glow plug we all used nitrate. However, it did not
stand up to glow fuels and butyrate was introduced
to cure the problem. It did, to a certain extent,
but some of the stuff the circle burners were
putting in their mixes went right through it. A
variety of final finishes sold as “fuel proofers”
have appeared since. The best are two-part epoxies
that seem to withstand any fuel mixture.
Butyrate does not have a good reputation within the
stick and tissue fraternity. To quote Mr. AA
Lindberg, butyrate has, “no redeeming qualities,
poor adhesion, not really fuel proof, and clouds
tissue colors.” Most of us use nitrate that usually
arrives in the shop undiluted. When preparing dope,
the first additive should be a plasticizer,
especially when the dope will be applied to
lightweight buildups. For really lightweight
structures, 20 drops of TCP per ounce of raw dope
should be added. Use 10 drops per ounce for larger
models. (TCP stands for tricresyl phosphate and is
also called tritolyl phosphate). This is not found
in your local hobby shop, but in a chemical supply
house. The last I bought came from Spectrum Chemical
Mfg. Corp. located in Gardenia, California.
Once the plasticizer has been added, cut the dope to
a 50/50 mixture with nitrate thinner. Or you can
purchase non-tautening nitrate dope from either Sig
or Randolph. Sig is more expensive by unit volume,
but Randolph is only available locally in gallons.
Suggestion: buy Randolph and divide with friends.
Apply four coats of the prepared dope to every
surface on the framework that will come in contact
with tissue. Carefully sand off the fuzzies with
fine sandpaper after each coat. When you are
absolutely sure the structure is smooth, it’s time
for covering.
Although tissue is a wonderful material for our use,
it does have one shortcoming: it does not like
compound curves. There are modelers who can work
with wet tissue; it’s very difficult and requires
tissue that has good “wet strength.” I find that I
waste a lot of material in attempts to cover
compound surfaces and have become a “dry technique”
builder.
Good tissue, like Esaki, has a grain that is easy to
find by tearing a corner. The tissue should always
be applied with the grain parallel to the long
dimension of the part being covered. The four coats
of dope you previously applied to the structure is
the adhesive that holds the tissue. If the airplane
is square, Powerhouse, I like to start with the top
of the fuselage. Cut a piece of tissue and lay it on
the structure. Use the pointed brush and thinner to
adhere the tissue. Start forward and then tack it at
the back. Work back along both sides evenly, gently
pulling the tissue smooth as you go. If you get a
wrinkle, go back with the thinner; soften the dope
and smooth things out. When you have it right, trim
the excess with a sharp razor blade, then apply a
coat of dope all around the perimeter and work the
edges down tight. It sometimes helps to use a little
water or saliva on a finger to make the tissue
conform to the round edge you sanded into that upper
longeron.
I
forgot to tell you that Esaki, and some other
tissues, have two distinct sides. (Well maybe not
too distinct.) If you examine a sheet carefully, you
will find there is a shiny side and a dull side. The
shiny side should be on the exterior surface.
With the top covered, proceed to the bottom of the
fuselage and repeat the process. With that completed
the next step is to be sure there is enough dope,
(adhesive), around the edges of the sides to hold
the tissue. Use a small brush to apply two more
coats of dope to the upper and lower longerons.
Cover the sides, trim the excess tissue, and
carefully seal it down using the same techniques you
used earlier.
Round fuselages are an entirely different matter.
The time honored method is to cut lengthwise strips
of tissue—called “gores”— and cover the area between
each pair of stringers individually. Once a strip
has been applied and it’s edges trimmed, two coats
of dope are applied on the edges of the gore so the
next one will adhere properly.
All this requires careful fitting and trimming,
especially on the last strips top and bottom. These
cannot be trimmed in place. It’s time consuming and
tedious. So, the next time you see a really nicely
covered Grumman Wildcat, offer the builder
congratulations.
Prior to covering an under-cambered wing, it’s best
to put an extra two coats of dope on the bottom of
each rib. Cover the lower surface first. Cut a piece
of tissue about ½ inch oversize and lay it on the
wing. Use thinner to tack down the four corners.
Then, starting at the center section, move evenly
along the leading and trailing edges toward the tip,
attaching the tissue with thinner and gently pulling
out the wrinkles as you go.
Again, you may have to use thinner in the trouble
spots to loosen the dope and pull out the puckers.
With the tissue in place and reasonably smooth, use
the pointed brush to run a line of thinner down the
length of each rib. Follow up with finger pressure,
forcing the tissue down on the rib. Repeat the
process for each rib. Then turn the wing over, and
using the same pointed brush, carefully run a seam
of dope chordwise along the joint between the rib
and the tissue on both sides of the rib. I have
never had a lower surface detach from the ribs using
this method.
The top surface is not as tedious, except possibly
the tip. If it’s round, cover out to the last
full-size rib and trim. Add a couple of extra coats
of dope to the top of that last rib and then cover
each remaining bay individually. Sometimes two can
be done at once. Two extra coats of dope are
required around the perimeter of each open bay for
good adhesion.
Most fins and stabilizers are relatively flat and
are not difficult. Under-cambered stabilizers are
handled in the same way as similar wing surfaces.
Ditto for elliptical tail areas.
Once the airframe is covered, it should be checked
for any tissue-to-structure joints that are not well
attached. The dope-finger-water method will fix most
irregularities. Trim any excess tissue. A sanding
block lightly applied at 45° to straight sections
such as trailing edges will remove any excess tissue
very nicely. Finally, seal all edges with dope, and
sand away any fuzzies with very fine sandpaper.
It’s time to shrink the tissue. Either water or
rubbing alcohol will do the job. Water is the most
aggressive; alcohol is less so and dries much more
rapidly. Look for a spray bottle that puts out the
finest mist and as few big droplets as possible. The
best ones I’ve found are hairspray applicators. Hold
the surface to be sprayed vertically and the sprayer
about a foot away. That way, the bigger droplets
don’t get to the tissue. Do not force the drying
with either heat or forced air. Allow the tissue to
shrink at room temperature to minimize warping.
Very delicate structures require special treatment
to avoid warps. Pre-shrinking tissue is perhaps the
most important. Build an 18-inch x 24-inch frame out
of hardwood stock. Apply four coats of dope. Then
cover with tissue, spray with water, and allow to
dry. Trim the tissue from the frame. Construct a
frame from ¼-inch balsa that supports the leading
and trailing edges of a wing or tail, and fasten it
to a flat surface.
Cover the wing/tall with the preshrunk tissue, spray
it with alcohol (not water), and quickly pin it down
to the ¼-inch frame. Let this dry at least
overnight; longer is better. Remove the wing tail
from the frame. If dope is required, use one coat of
thin, plasticized material on those areas that will
not come in contact with the ¼-inch frame and pin it
back down to dry.
Now, if everything has gone well, it’s time for
finishing. The dope has been plasticized and
thinned. Use the flat brush and apply a very light
coat to all surfaces. At this point be very careful
not to slosh on a heavy application. The tissue is
quite porous at this stage and dope will pass
through and puddle on the inside of the surface,
which would make it heavy and unsightly.
On the first coat, try to load the brush very
lightly and scrub the dope into the tissue a small
area at a time.
How many coats? That depends entirely on the model
and how it will be used. I find that peanut-scale
airplanes do not require more than two coats of thin
dope. Medium size, (36-inch span), rubber, and
electric models will take roughly four coats, and
bigger airplanes will require more. Gas models
should probably have at least five or six coats. The
same for glow-powered models so long as there is no
nitromethane in the fuel. If you are flying glow
power with nitro, you should overcoat the dope with
a two-part epoxy. Omit this step and you will be the
proud owner of a soggy mess.
Registration numbers and decorations can be cut from
tissue and attached to a doped surface with a
careful application of thinner. Be very careful with
the alignment prior to the thinner application. This
should be done after the first coat of dope has been
applied to the airplane. If applied late in the
painting process they won’t have the same sheen as
the rest of the surface and will stick out like a
sore thumb.
A
tissue-covered airplane that has been properly
finished will last a long time. I have an 020
Replica Playboy that went 20 years before requiring
a complete recover. The principle enemies of tissue
covering are light (UV), moisture, and, in some
cases, fuel. Rubber lube also helps hasten
deterioration. So, if you want your models to last a
long time, build a box for them. Keep them cool and
dry and be sure you have a dependable DT that is
lit, or wound, and running when you launch.Q
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