THE HOBBISTAR 60
advanced trainer from Hobbico was finished in last month's article, including all the
modifications. The firewall was reinforced, as were the nose gear, servo
tray, and wing mounts. Separate aileron servos were added for more exact
control and flaperon use. Bolting on the wing made for a cleaner and
more precise airframe, relegating rubber bands back to the slingshot
factory.
The modifications required a few extra work hours, so now is
the time to find out if it was all worthwhile. But before we trek out to
the field, it would be best to get everything into proper balance. That
does not mean becoming "one with the universe," although that would
probably make for better flights. It means making sure the airplane is
in balance and that all control surfaces and servos are properly set.
The original plan was to photograph the Hobbistar 60 during the
balancing and control-surface-adjusting phases, but conflicting
publishing deadlines had the model flying several months before this
article was written.
Sport Aviator (www.masportaviator.com) published a
"Test Pilot" report using this aircraft. The usual preflight-adjustment
photos were not taken during the initial setup rush for that article.
I
thought I could take the pictures now, but during yesterday's video
phase of the test flights I planted the Hobbistar 60 in the corn. Never
try an Outside Loop at only 30 feet altitude with the wing flaps
deployednot even for a video. The law of gravity is strictly enforced at
our flying field, and picture-taking provides no protection.
The Hobbistar is a strong airplane and it did survive, but the wing
sustained damage that cannot be repaired in time for this article's
publication. To learn how to fix a damaged wing, go to Sport Aviator's
"Flight-Tech" section. Every tragedy does have a purpose, so the damaged
Hobbistar might help other pilots restore their "rekitted" airplanes.
Before my thumbs turned dumb, all the flight photos and flight tests
were performed. The flight part of this series survived. For the
preflight checks I'll use another excellent advanced trainer: Hangar 9's
Arrow.

Click on photo to view large image with caption
Balancing Two Times: The instructions for almost all model kits,
including RTF and ARF aircraft, detail setting the front-to-back CG.
Since the airplane may not survive its first flight if the CG is too far
from its proper setting, airplane manufacturers consider setting a
proper CG to be important. That is understandable.
However, there is
another CG: the model's lateral balance, which must also be set for any
aircraft to fly well. Few manufacturers include setting the lateral
balance in their instructions. Although an airplane will survive flights
with a poor lateral balance, the pilot will not enjoy the experience.
I
briefly covered setting the front-to-back CG in the second article in
this series, about building an RTF. Since this CG is critical for a safe
first flight, a more detailed discussion is necessary.
Why is this CG so
crucial? From a pilot's standpoint the aircraft's front-to-back balance
determines the airplane's "stability" (colloquialnot engineeringterms
are used here) and the effectiveness of all control surfacesespecially
the elevator.
From the aircraft's standpoint this CG determines the
balances between thrust vectors, lifting forces, and the control
surfaces' force moment arms, among other ratios. If the CG is too far
toward the rear, the airplane will be unable to maintain level flight
and may become less roll stable. The elevator, if it even has enough
authority to control the airplane's pitch, will be extremely sensitive
and small inputs will have big pitch results.
The excessive pitching
movements could cause parts of the wing, notably the outer sections, to
stall (lose lift). This condition results in wild rolling movements and
sometimes even in snap rolls, where the airplane violently rolls and
pitches around the CG. The ailerons also provide big results from small
inputs.
The usual result of flying with an excessively rearward CG is
neither a satisfying nor happy experience.
If the CG is too far forward,
the elevator might not have enough authority to raise the "heavy" nose
during slow flight and landings. Roll rate and rudder effectiveness
diminish, and the airplane becomes "sluggish" and boring to fly. Maximum
airspeed also drops. The airplane will survive flying with a heavy nose,
but the pilot might find installing a new nose gear after every
nose-first landing tiresome.
As with everything else mechanical, an
airplane's CG is a compromise that designers agonize over, and they
sometimes hold their noses while specifying it. Many designers set a CG
range so the pilot can determine the aircraft's CG according to
experience level. For many 40- to 60-size sport models, the usual range
is 3/16-1/4 inch on either side of the specified CG point. Most new RC
fliers would be best served by setting their airplanes' CGs at the most
forward points and then working backward as experience levels increase.
Look in the instruction manual to find the proper CG setting for your
airplane. The correct point for the Arrow's CG is cited as 31/8 inches
back from the wing's LE.
Specifying the CG as the distance tailward from
the wing's LE is the most common method. Some advanced competition
aircraft quote the CG in a fuselage format, but training and sport
aircraft seldom do.
For high-wing airplanes use a felt-tip pen to mark
this distance on the wing's bottom, just outside the fuselage. For
low-wing aircraft mark the CG on the top of the wing, again just outside
the fuselage. You can remove these marks later with alcohol.
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